Web Design Weekly #18October 27, 2011 - Jake Bresnehan
When one talks about Apple’s design, one immediately thinks of Jony Ive’s modernist, rational industrial designs for computers, peripherals, and of course the iPad and iPhone.
Yehuda Katz and Paul Irish tweeted to the world asking for ideas about how the Web could be improved. They received over 230 responses. Check out the hit list! (paulirish.com)
This is the first in the series of articles about WebGL. The objective of the series is to provide the information and the resources you’ll need to get started learning WebGL. In this piece, they discuss how WebGL works, what you need to create WebGL applications, and what a simple example looks like. (opera.com)
This spec gives us one new CSS wide keyword to play with (the ‘initial’ keyword), five new relative units for lengths, five new functional notations, and various new types and units to support new CSS3 modules such as Grid and Flexbox layout, Transitions, and Transforms. (dstorey.com)
Sass does not just help you maintain your style sheets. It can actually improve your responsive layout workflow and you don’t even have to worry about the maths! Here Ryan Taylor explains how to build a reusable framework (netmagazine.com)
Paul Stamatiou shares three main things that sets himself up for a productive programming session.
Tools / Resources
Whether you’re a designer or a hardcore programmer, SimpLESS is perfect for you. It compiles your *.less files into valid CSS. (wearekiss.com)
As of Google Chrome 15, you can initiate app and extensions installations “inline” from your site. These apps and extensions are still hosted in the Chrome Web Store, but users no longer have to leave your site to install them. (code.google.com)
Have you got some free time? Check out this list and start hacking. Enjoy! (github.com)
Last But Not Least…
Remember the cool kerning game from a few weeks ago? Well the team at Method have amazed the world once again with their new shaping game. (method.ac)